![]() If he is utterly focused on survival, then Dead Space is committed to enveloping you within its dank interiors before unleashing a cavalcade of shocks. Fourteen years on, the game feels even fresher: a singular slice of sci-fi horror with tunnel vision to match that of its protagonist, the engineer Isaac Clarke. At the time of its 2008 release, the game scooped numerous industry prizes, including Action Game of the Year at the prestigious D.I.C.E. How can such an unashamedly derivative game-not only of sci-fi-horror movies Alien and Event Horizon, but also the action-horror video game Resident Evil 4-produce such a gnarly, unforgettable experience? The corridors of its abandoned spaceship are home to many terrors, riddled with groaning monsters called Necromorphs and the reanimated remains of hackneyed horror tropes, but such generic DNA did not hinder Dead Space. This is the paradox that lies at the bloodied heart of Dead Space. ![]() You look on as your colleagues are slaughtered by the abomination that has crawled out from the dark. You know how this goes indeed, you have seen this all before. Suddenly, you hear the metallic clanging of something in the vents. Within a few moments, you find yourself inside its sleek, retrofuturist lobby, unintentionally quarantined from your team behind reinforced glass. All of the Ishimura’s lights are out, and the only sound that emanates across the galactic airwaves is garbled static. The skeletal silhouette of the USG Ishimura-a gigantic mining spacecraft referred to colloquially as a “planet cracker”-looms in the distance as your colleagues, a security officer and a technology specialist, prepare to dock the ship. Whenever me timbers need a good shiver, I'll most likely return to this game for another round aboard the Ishimura.Dead Space opens with a descent cribbed straight from the annals of Hollywood sci-fi history. I give this a 10/10 and will probably be spending most of my time on this until Hogwarts Legacy. Likewise, Dead Space is a remake of a classic game, but introduces new content that appeals to both newcomers and veteran fans of the series. I put around 120 hours into the Resident Evil 2 remake and loved how much had been added to the game. One will be slow and loud while the other is fast and quiet. There will be points where you'll face two of the same enemies, but their behavior can be different. Lights flicker, steam hisses, and all the rooms are so detailed that you can use almost anything in a room as a weapon as soon as you have the ability. ![]() Speaking of the ship, the entire setting of the game is beautiful. Your weapons don't do a ton of damage to start off with because you have to find upgrade nodes throughout the ship. I'm at normal right now and enemies still do a good number on you early on in the game. This game is scary, people, and the combat can be challenging at times, depending on what difficulty you're playing on. When Dead Space finally released a few days ago, I bought it right away and waited for the install. I patiently waited and managed to get a PS5, with God of War Ragnarök being my first game to beat. I'm a HUGE fan of horror games, so when I heard about the Dead Space remake coming out, I was ready to get my hands on it.
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